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Responsibility

Raising a child who follows through and owns their choices.

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    In-Game Purchases, Loot Boxes, and the Pressure to Spend

    Many games no longer make money only when someone buys the game. Children may encounter virtual currencies, character skins, battle passes, limited-time offers and loot boxes while they’re already playing. None of that means every in-game purchase is bad, but children benefit from understanding that the game isn’t only giving them things to play. It may also be giving them reasons to spend.

    Gaming · Responsibility

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